juliapYou're right, it works fine now.
Yeah, looks like it loses the mapping if the Alpha isn't also specified. The default color set type that it creates in maya is RGBA, but it should respect the presence/absence of Alpha and/or size of the color attr (since it seems likely that it's bailing early somewhere due to the lack of alpha, and missing out on the name remapping - I will take a look) - I guess I've gotten into the alpha setting habit cause that's what Maya expects.
J.
color set name can be renamed correctly
Thanks!!