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Houdini Indie and Apprentice » Mapping material based on color?
- yashberi
- 2 posts
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Hey guys!…I have a simple grid in Houdini which has an attribute transfer to change color(its animated). How do I attach material based on color here? So that red and black both have different materials attached and therefore, I can see the material change in render time
Technical Discussion » Point deform is not behaving as expected? Any ideas on why?
- yashberi
- 2 posts
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I am trying to use point deform with low res geo to drive the high res simulation. But as soon as I use the point deform node, the geo goes wild.
In the same amount of time, the high res geo travels nearly double the distance as the low res geo.
Anybody know why this might be happening? how i could minimize it?
In the same amount of time, the high res geo travels nearly double the distance as the low res geo.
Anybody know why this might be happening? how i could minimize it?
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