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Technical Discussion » Applying gravity on only one object in Vellum simulation
By muneam.zeinab,
- 2
- 1396
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By pingo
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Technical Discussion » rotate point normals around tangents in vex
By pingo,
- 4
- 8656
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By endframe
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Technical Discussion » Arnold and Octane installed at the same time?
By pingo,
- 3
- 3747
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By bobcober0
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Technical Discussion » Sweep transform using attributes
By pingo,
- 4
- 5624
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By pingo
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Technical Discussion » wire solver challenges
By pingo,
- 1
- 2066
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By davidless
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Technical Discussion » Points arranged in grid stick to UV on geo
By pingo,
- 8
- 5535
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By pingo
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Technical Discussion » convert poly to continous closed nurbs curve
By pingo,
- 2
- 2561
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By pingo
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Technical Discussion » select one random polygon per frame
By pingo,
- 3
- 1644
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By pingo
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Technical Discussion » slow fluid sims
By pingo,
- 2
- 1937
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By pingo
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Technical Discussion » copy onto and scale relative to poly size
By pingo,
- 2
- 2832
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By pingo
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Houdini Lounge » Backlight
By pingo,
- 5
- 6211
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By pingo
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SI Users » just saying hello
By Andi Farhall,
- 30
- 19666
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By Andi Farhall
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Houdini Indie and Apprentice » if range is inbetween...
By pingo,
- 2
- 1904
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By pingo
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Houdini Indie and Apprentice » align to spline
By pingo,
- 5
- 9842
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By pingo