Thanks for your quick reply.
I had a busy week and things are slowing down to normal again so I can spend more time looking into tackling this effect.
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Technical Discussion » Tendril like smoke
- rove
- 22 posts
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Technical Discussion » Tendril like smoke
- rove
- 22 posts
- Offline
Hi all,
I'm fairly new to Houdini so bear with me if I don't use the “Houdini lingo” yet.
I'm looking into creating a tendril like smoke trail similar to what is used in the EA logo animation for Dragon Age 2. For your convenience here's a link to a youtube video of that specific logo animation:
Dragon Age 2 Destiny Trailer [youtube.com]
I'm talking about the first 3-4 seconds of the logo animation where the smoke looks kind of like tendrils getting sucked into the EA logo.
If anybody has some pointers, tips and or hints as to how to achieve such an effect I would be very grateful.
I'm fairly new to Houdini so bear with me if I don't use the “Houdini lingo” yet.
I'm looking into creating a tendril like smoke trail similar to what is used in the EA logo animation for Dragon Age 2. For your convenience here's a link to a youtube video of that specific logo animation:
Dragon Age 2 Destiny Trailer [youtube.com]
I'm talking about the first 3-4 seconds of the logo animation where the smoke looks kind of like tendrils getting sucked into the EA logo.
If anybody has some pointers, tips and or hints as to how to achieve such an effect I would be very grateful.
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