Day 9 | Texture: COPS | WOOD | Animation
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rmagee
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March 9, 2025 3:02 a.m.
The next day of building textures is WOOD!
Robert Magee Senior Product Marketing Manager SideFX
yatu8
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90n83i
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65 posts
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March 9, 2025 4:15 p.m.
Day09_Wood
VIDEO
Attachments:
Making_01.png (1.6 MB)
LeePetrl
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March 9, 2025 5:02 p.m.
COPS engineered wood joints! layering normals gives great results oowiee!
VIDEO
Attachments:
day09.JPG (307.8 KB)
Requson
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March 9, 2025 5:54 p.m.
09 Wood
Got lost in researching USD workflows again, it seems like a bottomless pit... but I hope that once I finally get it, it will be worth it.
The mat is GSG other that that it's all cops.
VIDEO
Attachments:
houdini_L242D9GY1d.jpg (726.7 KB)
Plankti
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March 9, 2025 6:10 p.m.
Here is an update for the IronHeart round I tought that I have no entry for this so I made one but..
VIDEO
GSG
Carbon
and Gold
And some HDRI Nebula I think (one of my favorits)
No COPs here just some experiment
But steel I hope you like it
VIDEO
Edited by Plankti - April 7, 2025 17:05:34
Attachments:
nodes.png (420.7 KB)
NaroD
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March 9, 2025 9:12 p.m.
quick one today.
Attachments:
screenShot.png (1.3 MB)
TomMinor
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March 9, 2025 10:35 p.m.
Displacement / surface textures are all procedural copernicus magic
Edited by TomMinor - March 9, 2025 22:37:17
Attachments:
cop_tree.png (2.6 MB)
stage_tree.png (1.6 MB)