instancing material attr in PBR

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Hi,

I find it difficult to render mantra with instancing and overriding material attributes. I just simply wanted to vary a color of the same material. It works fine with normal micropolygon renders but with PBR it doesn't. Do you guys know something about it or am I doing something wrong?

thanks
kuba
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You have to change the value of F variable.
f = conserve . diffuse . advect . add

fx td @ the mill
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Hi hoknamahn,

Thanks for that, I can see that value in the VOP on my lambert material but how can I access it in the instance? I can not see it on the attribute parameter rollout. Also I made a render with micropolygon PBR and that one works fine, what do you think about it, is it normal?

thanks
kuba
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