How to animate Cd in APEX

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Beginner question, if I am animating some attack animations (eyes glowing, tentacles glowing, etc.) is this possible using an existing APEX autorig component? I know there are abstract controls available but I am not sure how to bind it to say, an f@emit attribute in the Base.shp.

Thanks!
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Couldn't you remap the local position of an slider to make for color changes?
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That seems to make sense -- would it be a custom APEX component, or is there way to do that using one of the autorig presets?
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Ok this is how far I got with a custom component... this is maybe turning into a rigging question, but I found a bit of APEX graph from another forum post that was setting the Cd of the skeleton to red... I then tried to alter it to instead turn the shape red, modulated by the position of an abstract control, but it doesn't seem to work. Is this maybe a restriction of APEX Autorig Components? Maybe they can only modify the v@P attribute since the use case is for deformers?

Edited by nicholasralabate - June 23, 2025 17:06:50

Attachments:
apex_animate_cd.hiplc (328.2 KB)
apex_animate_cd.png (1008.1 KB)

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It's easier to start with a regular rig for simple cases before trying to create a component script that recreates it. I've given it a try in the attached hip file.

Attachments:
apex_animate_cd_Rig.hiplc (373.8 KB)

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Oh, nice! I wouldn't have thought to use edit graph on a fktransform autorig component, neat idea.

I'm not 100% sure why the abstract control is wired up the way it is, I need to marinate on this for a minute. Thanks for the help!
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