Basically I want to save out separate animation clips for each rig in an animation scene for reuse.
I have 2 spline rigs in an APEX scenes. I have added them using Apex Scene Add Character and animated each separately. I want to save out the animation clip for each animated spline, e.g., grass_fast.clip and grass_slow.clip, to apply to more copies of the same rig.
The problem I'm having is saving out just the clip for reuse on another rig. I can Split Packed Folder after the Scene Animate and get the /animation folder and then unpack that folder but it doesn't show the transform values in the geometry spreadsheet, just the Transform Object (joint) names. And when I ROP Geo that sequence out, it doesn't come in with Apex Scene Add Animation.
I think I'm missing something simple here. AFAICT, the docs and APEX tutorials all skip this step as either after rigging or before animation. If anyone can point me to a tutuorial or docs that do, I would really apprecite it.
Exporting animation channels / clips
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- kevinthebright
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