I've written a cloud shader (rman) and attached it to a sphere but it displays on the outside of the sphere when I want it on the inside. Could someone tell me how to reverse the uv's? normals?
Thanks
Henster
shader showing on wrong side of sphere
3356 1 0- Henster
- Member
- 196 posts
- Joined: July 2005
- Offline
- Siavash Tehrani
- Member
- 711 posts
- Joined: July 2005
- Offline
-
- Quick Links