Disabling HOUDINI_OGL_ENABLE_SHADERS

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Initialising Houdini, The console shows me this message:

Warning: OpenGL shader extensions not available.
This is a limitation of your video card
or driver, and will prevent Houdini from
using GLSL shaders.
Set the HOUDINI_OGL_ENABLE_SHADERS
environment variable to zero to avoid
attempts to use this extension.

Where could I change the enviroment variables??
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right click on “my computer” > last option “ properties” > “advanced”> “environment variables” > in system variable or user variable ,press “new” to make a variable > fill the name with :“ HOUDINI_OGL_ENABLE_SHADERS” . fill the value “ 0 ” . save and everything ok .

if possible , get a better video card . maybe u video card is a on board card .
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It would also help if you save out the diagnostic information from glview and attach it in this forum.

http://www.realtech-vr.com/glview/ [realtech-vr.com]
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I have the same problem. My graphics card is NVidia Quadro FX 3500. It is 100% compatible with OGL 2.1. But it is not compatible with OGL 3.0 or 3.1. Could it be the reason?
Mikas Sadauskas
http://vfx.miko.lt [vfx.miko.lt]
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Houdini 10.0 does not use OpenGL 3.X. It's probably due to something else.
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I seems that I found a reason: there was Adobe After Effects CS4 running in background and that caused the problem. It seems that AE CS4 occupies OpenGL's resources very aggressively.
Mikas Sadauskas
http://vfx.miko.lt [vfx.miko.lt]
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