maya radial field in houdini

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Hi guys,

How to create maya radial-like force in houdini(RBD), when force acting only in certain volume and from the center sphere to the edge.

Thanks
FX TD
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You can accomplish this using a Magnet Force DOP, and attaching a Metaball.

In the attached file I've read in a Metaball object using a Sop Geometry DOP and attached it to the Magnet Force. To get an outwards force I've set a negative force scale.

Attachments:
magnet_radial_force.hip (101.8 KB)

Graham Thompson, Technical Artist @ Rockstar Games
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thanks a lot man for your help.
FX TD
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http://in.youtube.com/watch?v=HbXpyeb9YHc [in.youtube.com]
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cooll stuff, after maya RBD its like breathe of fresh air
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conjuror
http://in.youtube.com/watch?v=HbXpyeb9YHc [in.youtube.com]

Hey Do I get residuals everytime someone views that?
What a handsome group of Houdini geeks!!
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Namaste to my Guru (probbins)
Thanks once again for introducing the world of infinite possibility.


Can you please solve one more my query.

Concepts & ideas learned,
Unless practically utilized are futile.
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