I have imported an Fbx from 3ds max and textured it in houdini. It renders perfectly fine locally. I have access to a houdini renderfarm @ the Savannah College of Art and Design where I am currently taking classes. I've duplicated my project directory + necessary files on the farm and the objects being read in from the Fbx render really weird.
I have unlocked each file node so my .hip file is not extremely large for quicker uploads/testing.
I'm including an example frame of each render so you can see what I mean.
Can anyone make sense of this? I have no idea what the problem could be. Thanks!
scott buchanan
FBX renders fine locally, problems on renderfarm
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