smoke leaks out of sphere some?

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Hi guys! So i have 2 spheres one is a static object with invert sign on. The other inside the first sphere with the billowing smoke pyrofx on it. Now when i hit play the smoke issues from the sphere, hits the other sphere, moving around within the first sphere. Thats what i want except it seems to leak some outside of the the first sphere. When i go to do the uprez its even worse. What im going for is a glass ball with smoke swirling around inside it

Can anyone point me in the right direction to get the smoke from not leaking out at all? Thanks in advance

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smoke leaking out.JPG (31.1 KB)

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try this ,


the static sphere ur using make it polygon mesh and extrude it
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try this ,


the static sphere ur using make it polygon mesh and extrude it
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thanks ill give that a go
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