lightSelection and per-primitive material assignment (bug?)

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Hi,

Yesterday I was experimenting with light linking using the Light Selection (lightcategories) parameter (added to objects on the /obj level).

However once I started using per-primitive material assignments (sop level), on such objects this parameter seemed not to work anymore (such objects simply rendered black). Is there anything I should know about using per-primitive material assignment with Light Selection or is it some kind of bug?

imre
Imre Tuske
FX Supervisor | Senior FXTD @ Weta FX

qLib -- Houdini asset library
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