Dear Readers:
I tried searching for this topic as I remember it having been addressed before, but couldn't find the topic in the search results.
How do I create a grid where each primitive within the grid rotates in order, each one starting at rx=0? I tried using CHOPS but couldn't get the channels to shift, one after the next. Is there a way to shift channels in sequence? I know about the sequence CHOP somewhat, but it requires multiple inputs. I have only one input but 100 channels.
Or, is CHOPS overkill and should I be using a simple copy-stamp expression to do the job? My network consists of one grid 2x2 copied to a 10x10 grid with copy stamping either the CHOPS channels OR a rotate expression ($F+$PT*20).
Any help is greatly appreciated.
Sincerely,
markerline
Grid sequential flip/rotation
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Okay. I figured out that I have to use $C in the scroll offset parameter of the Shift CHOP to get a sequential pattern. Unfortunately now I have to search for a way to change the end-condition of the channels (hold, cycle, slope, etc.) In the original Wave CHOP I used to create the ramp there is a channel tab which has this, but in my outgoing Shift CHOP all the channels end in “hold” instead of “slope” . . .
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