Opacity / transparency maps in houdini?

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Is there such a thing as opacity / transparency maps in houdini? I can't seem to find them… thanks\

Is there anything where I can make something like this using just maps.. http://3.bp.blogspot.com/_tCUPKiroq2M/SAx90kVqATI/AAAAAAAAAoo/n5h9YEDaUWM/s400/Opacity+rendered.jpg [3.bp.blogspot.com] rather than having to do some procedural modeling thing?
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It depends on how the shader is set up. Please see attached file using the VEX Layered Surface shader.

Cheers!
steven

Attachments:
transparent_map.zip (36.5 KB)
transparent.png (122.8 KB)

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Cool, thanks for posting that
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