hello,
I would like if it's possible to use attribute to displace a mesh.
I watch the attribute tutorial series in the site :
http://www.sidefx.com/index.php?option=com_content&task=view&id=877&Itemid=132 [sidefx.com]
I wonder how to use the color attribute transfert to the grid to dsiplace it.
Thanks for your help
Use color attribute for displacement
5949 3 1-
- vbk!!!
- Member
- 383 posts
- Joined:
- Offline
-
- edward
- Member
- 8166 posts
- Joined: July 2005
- Offline
-
- vbk!!!
- Member
- 383 posts
- Joined:
- Offline
-
- symek
- Member
- 1390 posts
- Joined: July 2005
- Offline
vbk!!!
haha sorry sorry.
I am talking about shading.
How to use attribute to shade a bump or a displacement.
thanks for your help
You need to create in your displacement shader a parameter of the same name/type as the one on your geometry. Geometry attribute will overwrite shader settings on per item basis (per whole geometry, prim, point, vertex).
-
- Quick Links

