maya fbx import problem

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Hi

I try to import a camera from a fbx file that I have created it in maya. the camera in maya scene is under a group node and the camera an group node are animated. when I import it in houdini the camera get the position of the first frame and the channels don't have any connected motion. there isn't any animation.

when I load the fbx in a file chop houdini says it can't read the file.

Should I do something special when I export the fbx from maya? when I import the fbx file in maya every thing is fine and this shows there is proper data in file.
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Bake the group node translations into the camera , unlock all the attributes and then export it.
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Thank you kunal

The problem has been fixed. I should change the fbx version to 2009 when export it from maya
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