Hi
I try to import a camera from a fbx file that I have created it in maya. the camera in maya scene is under a group node and the camera an group node are animated. when I import it in houdini the camera get the position of the first frame and the channels don't have any connected motion. there isn't any animation.
when I load the fbx in a file chop houdini says it can't read the file.
Should I do something special when I export the fbx from maya? when I import the fbx file in maya every thing is fine and this shows there is proper data in file.