HQueue Problem

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Hi !

I just set up HQueue and it is working really nice but there is major inconvenience:

I have server/client (6 cores/12 threads) + seven other clients(4 cores/4 threads), but each of them is rendering using only one thread. I can tell that by number of mantra tokens taken as well as cpu usage graph that stubbornly sits at 25% for quad-core machine and miserable 8% for hexa-core machine. I tried editing hserver.opt with limited success. After reboot it would render one job at full or allmost full cpu usage (i am aware of limitations of multi-threaded rendering but simple ambient occlusion pass takes every bit of processing power as far as i know) but after a while it reverts to former state. I own one master licence and 55 mantras. As far as i know 40 (total number of threads in farm) mantra tokens should be used instead of 8 that are used at the moment.

Please help

cheers

k
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Same issue here trying to get a sim done with HQueue…
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