Particle birthing from specific points

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Hey,

I posted this on odforce a couple of days ago, but since I haven't gotten any replies I figured it would be OK.

So, I have some geometry which is birthing a single particle at each if its primcenters, I apply some forces, rotation and add some attributes to these in POPs.

I then use the Primitive SOP to apply the motion of these particles to each of the primitives.

Now the question: I want these primitives to rotate from a a specific point - not at the center (essentially moving the pivotpoint), so I'm guessing it has something to do with birthing the particles to specific points on the gemoetry?

I attached the scenefile aswell.

Thanks!

Attachments:
build2_v07.hip (359.1 KB)

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Your point position need to be same as your desired pivot point.
Then You could iterate via every polygon (and every ‘pivot’ point) separatelly


I will recreate sample scene file as soon as I get home.
Albert
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in attachement, your rotation is based on point no. 0

Attachments:
pointZero.hipnc (368.6 KB)

Albert
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