open source map data

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I know open source map data can be imported into houdini to produce ‘cities’ but try as I might I haven't figured it out, I don't want to buy the tutorial from cmivfx particularly - just to find it doesn't do what I want - si if anyone knows how to convert open source map files (.osm) into something houdini can understand I'd be eternally grateful.
tea-time + rand(FF) = true
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There is an overview of the process at the description of the Houdini XML Based Procedural Cities video (paragraphs 1 to 3 specifically)
http://cmivfx.com/tutorials/view/233/Houdini+XML+Based+Procedural+Cities [cmivfx.com]
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