Hello, I'm new to this forum and I'm new to Houdini as well I need some of you experience concerning a project I'm doing. I'm trying to build a procedural city in houdini 11 and so far I have created the city pattern. This pattern consists of many primitives (or faces) and I have assigned a colour sop, giving each primitive a different random color.
My question is how do I assign buildings ( I have them as a digital assets) to its individual color? For example green color will have building01 and yellow color will have building02 and so on.
Thank you in advance.
Assigning geometry on different coloured primitives.
3716 6 0- Hellishdude
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- asnowcappedromance
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I have attached a picture of my city patern. Each node has a different color. So far I have 3 digital assets, big building, small houses and medium houses.
For example I want to put the big building in blue colored primitives, medium house to yellow colored primitives and small house into green colored primitives.
I'm sorry if ask to much.
For example I want to put the big building in blue colored primitives, medium house to yellow colored primitives and small house into green colored primitives.
I'm sorry if ask to much.
- asnowcappedromance
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- Hellishdude
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