PDC SOP Import/Export for Houdini 12

   6789   4   3
User Avatar
Member
543 posts
Joined: July 2005
Offline
Updated for H12 graciously provided by Frederic Servant.

Linux 64bit:
http://www.digitalcinemaarts.com/dev/SOP_PDC/download/Houdini_PDC_v1.5.3_H12.0.tar.gz [digitalcinemaarts.com]

Source code:
http://www.digitalcinemaarts.com/dev/SOP_PDC/src/Houdini_PDC_src_v1.5.3.tar.gz [digitalcinemaarts.com]


::=>Mark
========================================================
You are no age between space
User Avatar
Member
691 posts
Joined: June 2006
Offline
Thank you!!!
Feel The Knowledge, Kiss The Goat!!!
http://www.linkedin.com/in/alejandroecheverry [linkedin.com]
http://vimeo.com/lordpazuzu/videos [vimeo.com]
User Avatar
Member
280 posts
Joined:
Offline
can someone compile the win x64 version for the latest production build of houdini?
thanx in advance
User Avatar
Member
230 posts
Joined: Oct. 2009
Offline
i have to export my particles for houdini with pdc to maya but in maya you can set only one attribute for rotation and you can select radians or degrees, you can use normals and works fine but what I have in houdini is both normal and up vectors to get the proper orientation when I am doing instancing inside Houdini, how can combine these two vectors to a single one in order to be used from pdc plugin inside maya?
User Avatar
Member
230 posts
Joined: Oct. 2009
Offline
i have to export my particles for houdini with pdc to maya but in maya you can set only one attribute for rotation and you can select radians or degrees, you can use normals and works fine but what I have in houdini is both normal and up vectors to get the proper orientation when I am doing instancing inside Houdini, how can combine these two vectors to a single one in order to be used from pdc plugin inside maya?
  • Quick Links