accessing custom parameters inside tweaked pathtracer shop

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hi Guys,


i was hoping to access some custom values (like the “diffuse_color_noshading” of the pixel being shaded) inside the pathtracer shop node (im using my own customized copy).
i was using the simport vex function for it but with no much luck,I guess its not the right way..

so which would be the common way of accesing this custom values within a node like the pathtrace?

thanks a lot!
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