(Solved) Parenting and Reset Transformations

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I have some objects in my scene and I want to use a Null as Parent, controlling their rotation.

I created the Null, positioned that and then (in /obj)I hit Clean Transform as well as Clean Translates for that Null, so its transformations are reset to 0.

As soon as I connect my object in question under that Null, the object gets transformed, even though the Null's transformations are at 0.

It seems like the obect is reading the world coordiante transforms from somewhere and they haven't been reset by the clean transforms operation.

How am I supposed to be doing that?

EDIT: Ok, I found it. I forgot checking “Keep Position When Parenting” for the objects under the Null.
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