RBD active on collission ? Like Sleep mode.

   2761   3   1
User Avatar
Member
37 posts
Joined: April 2013
Offline
Hi,
I want RBD objects get “active” when they are collide by others.
(not like glue objet)

We can active by keyframe, but with a lot objects, will be hardcore.

On C4D and Softimage it's really easy to setup. ( 1 button)
I think we can do this with active value on network, but what is the best solution ?

Thx
User Avatar
Member
37 posts
Joined: April 2013
Offline
Or what is the expression to put on activevalue node ?
i try iscollided() but it doesn t work.

any ideas ?
Thx
User Avatar
Member
12 posts
Joined: May 2011
Offline
Hi Fred,

Just read this post, it might help you to find solution to your problem.

http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=27660&sid=17da8f6508b48d08be5257b8bc3239a6 [sidefx.com]
User Avatar
Member
37 posts
Joined: April 2013
Offline
Thx 3d gang.

I read, watch exemples, tutos…
I didn't find easier way to detect collission and active RBD.

in exemple i found a Chop network = detect impact… but it's to long with many objects.

Sound simple… It's simple in others soft.

Any Solution ?
  • Quick Links