Hi,
For technical reasons I'd like to apply a kind of scale factor to motion blur geometry sampling, e.g. instead of sampling the geometry on the current frame and the next ($F and $F+1) what I'd like to set up is to have samples at $F and say $F+0.99. Is this possible somehow?
(What I want to achieve is to have multi-segment motion blur on particles and since I can't use velocity blur for that I want to use plain multisegment motion blur, and as it doesn't work on changing topology I need for each segment to have the same point count. Since point count doesn't change within the same frame I see this as a possbible solution.)
cheers,
imre
ps.: the correct expressions would be of course floor($FF) and floor($FF)+0.99 and such )
motion blur frame step scale?
1980 0 0- riviera
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Imre Tuske
FX Supervisor | Senior FXTD @ Weta FX
qLib -- Houdini asset library
http://qlab.github.io/qLib/ [qlab.github.io]
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FX Supervisor | Senior FXTD @ Weta FX
qLib -- Houdini asset library
http://qlab.github.io/qLib/ [qlab.github.io]
https://www.facebook.com/qLibHoudini [www.facebook.com]
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