Isolating UV borders

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Hi there, I was wondering if there is a way to create a group of UV border points in the obj context. I tried the group node using edges but couldn't see any options to specify uv edges over vertex edges. I also started creating a vopsop network but I'm having trouble with that also

Any ideas?
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The group from boundary "creates a group that includes the boundaries of the specified attribute":

https://www.sidefx.com/docs/houdini/nodes/sop/groupfromattribboundary.html [www.sidefx.com]
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
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