i want particles to be affected by either the wind or the attractor depending on color that changes with a vop pop (turbulence noise offset-ed by $FF)
So particles having wind get affected by the attractor depending on their color, but i am unable to make those affected by the attractor unaffected by the wind upon their color
I used two technics:
-one using vex expression in group.
-another one using only pop wrangle to create groups.
thanks for helping
DOP particle group issues
2949 3 1- sami.tawil
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- Ilan Gabai
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Hey Sami,
I see the problem you are running in to, so maybe this hack would be a good solution for now:
Because streams in the new POPs are actually just point groups, I found that you can just assign your streams in group sops in a sop solver attached to your sim. I also added an attribute transfer to guarantee that the points stay in the attractor group once they get close enough to the logo.
I'll attach and example.
~Ilan
I see the problem you are running in to, so maybe this hack would be a good solution for now:
Because streams in the new POPs are actually just point groups, I found that you can just assign your streams in group sops in a sop solver attached to your sim. I also added an attribute transfer to guarantee that the points stay in the attractor group once they get close enough to the logo.
I'll attach and example.
~Ilan
- sami.tawil
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- 172 posts
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- ranxerox
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