I am trying to sim 3 strawberries falling in milk and want to achieve a nice realistic results in “SLOW MOTION.. CLOSEUP shot”.. I tried to make the sim in normal scale but it gives ( Ocean like sim ) and when I tried to sim on small scale I got very speed particle motion and unsmooth results in meshing using VDB from particle even with hi res settings..
any advices in simulating such cases ?
Small Scale Flip sim ( milk Sim )
4081 2 1- afandina
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- Sadjad Rabiee
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About speed of your simulation, try changing “Time Scale” parameter in the Flip Solver node (in Substeps page).
About unsmooth result use VDB Smooth node or even use “Particle Fluid Surface” instead of VDB , sometimes you take impressive result with this node , just don't forget to turn on “Filtering” !
About unsmooth result use VDB Smooth node or even use “Particle Fluid Surface” instead of VDB , sometimes you take impressive result with this node , just don't forget to turn on “Filtering” !
- Sadjad Rabiee
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- 1391 posts
- Joined: Dec. 2010
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