Slowly getting to houdini here, and I have a dumb question that might have a simple answer.
I'm trying to do a copy of an object (cube) onto another object (torus), but instead of copying per point, I'd like to copy per primitive (polygon).
So that in the end I have one little cube centered on each polygon of the torus.
While I'm able to position each cube centered onto each polygon, I'm having serious difficulties having them well oriented to their corresponding polygon.
I can have the cube oriented with the normal, that works “okay”, but I still need some kind of up vector to have a local orientation.
If someone can point me to the right direction, or to a tutorial that would be awesome

Thank's