why don't primitives in hOudini have normals

   1199   0   1
User Avatar
Member
3 posts
Joined: Nov. 2014
Offline
I am wondering as to why primitives and points don't have normals by default and that ,from what i understand, you have to apply a pointSop with attribute add normals to get a NX,NY ,NZ then perform attrib promote to get the normal of a primitive.

Is this a correct approach if i need the normal of a primitive?
yours faithfully,
Jeeten
  • Quick Links