Hello there!
Trying to implement something similar to VrayPattern plugin for Vray. For now it's just SOP, but i have a plans to make mantra procedural out of it.
Compiled plugins for Windows and Mac will be available a couple of days later.
Source code also may be shared, if i get lazy to finish it.
GPattern on Youtube [youtube.com]
Compiled plugin for windows [dropbox.com]
Update:
Source code: https://bitbucket.org/alexxbb/hdk_gpattern/overview [bitbucket.org]
GPattern HDK Plugin
4655 7 2- Stalkerx777
- Member
- 183 posts
- Joined: Nov. 2008
- Offline
- vbk!!!
- Member
- 383 posts
- Joined:
- Offline
- Stalkerx777
- Member
- 183 posts
- Joined: Nov. 2008
- Offline
- cklosters
- Member
- 224 posts
- Joined: Nov. 2008
- Offline
- Stalkerx777
- Member
- 183 posts
- Joined: Nov. 2008
- Offline
- Sadjad Rabiee
- Member
- 1391 posts
- Joined: Dec. 2010
- Offline
- Stalkerx777
- Member
- 183 posts
- Joined: Nov. 2008
- Offline
OK, here is version for mantra.
GPattern mantra procedural [youtube.com]
Actually mantra version is pretty controversial. It is much slower at render than SOP version, but at the same time it uses less memory and rendering begins almost immediately, while SOPs have to build all geometry in houdini before it get passed to mantra. Anyway it was interesting little project, as i promise, i'l share source code soon. 8)
UPDATE:
Source code: https://bitbucket.org/alexxbb/hdk_gpattern/overview [bitbucket.org]
GPattern mantra procedural [youtube.com]
Actually mantra version is pretty controversial. It is much slower at render than SOP version, but at the same time it uses less memory and rendering begins almost immediately, while SOPs have to build all geometry in houdini before it get passed to mantra. Anyway it was interesting little project, as i promise, i'l share source code soon. 8)
UPDATE:
Source code: https://bitbucket.org/alexxbb/hdk_gpattern/overview [bitbucket.org]
Aleksei Rusev
Sr. Graphics Tools Engineer @ Nvidia
Sr. Graphics Tools Engineer @ Nvidia
- Sadjad Rabiee
- Member
- 1391 posts
- Joined: Dec. 2010
- Offline
-
- Quick Links