Blender polystrips in Houdini

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Hi guys, I'm new to houdini and loving it
I just saw this

http://cgcookie.com/blender/2014/10/09/retopology-tool-polystrips-released/ [cgcookie.com]

I was wondering if it would be possible to create this kind of tool in houdini as a sop.
In my head it seems like it shouldn't be to hard, but getting things from my head into the computer has proven to be a nightmare in the past
Would love to be able to work like this in Houdini

Gerbrand
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This looks really superb and usefull
daniel bukovec | senior fx td | weta digital
qLib -- http://qlab.github.io/qLib/ [qlab.github.io]
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