Having trouble with gluetoanimation in H14

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This file seems to be working in 13, I dunno whats wrong. Its like the dopnet doesnt read the attribute, and if i do it in a wrangle then it doesnt seem to update every frame. I also dont know how to do the complement in vex.

But the basic idea is I need that sop solver noise to grow and I want red to be glued and the rest to start flying off, can anyone please help me with the workflow for this in 14?

Attachments:
ayy_wTrig.hip (363.1 KB)

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Aleksandr Kilimnik
But the basic idea is I need that sop solver noise to grow and I want red to be glued and the rest to start flying off, can anyone please help me with the workflow for this in 14?

Consider using a SOP Solver in /obj/dopnet1 to manipulate the gluetoanimation value. Attached is an updated example.

Attachments:
ayy_wtrig_720-2.hip (380.4 KB)

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derrick
Aleksandr Kilimnik
But the basic idea is I need that sop solver noise to grow and I want red to be glued and the rest to start flying off, can anyone please help me with the workflow for this in 14?

Consider using a SOP Solver in /obj/dopnet1 to manipulate the gluetoanimation value. Attached is an updated example.

Thank you!
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