This file seems to be working in 13, I dunno whats wrong. Its like the dopnet doesnt read the attribute, and if i do it in a wrangle then it doesnt seem to update every frame. I also dont know how to do the complement in vex.
But the basic idea is I need that sop solver noise to grow and I want red to be glued and the rest to start flying off, can anyone please help me with the workflow for this in 14?
Having trouble with gluetoanimation in H14
2089 2 0- Aleksandr Kilimnik
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- derrick
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Aleksandr Kilimnik
But the basic idea is I need that sop solver noise to grow and I want red to be glued and the rest to start flying off, can anyone please help me with the workflow for this in 14?
Consider using a SOP Solver in /obj/dopnet1 to manipulate the gluetoanimation value. Attached is an updated example.
- Aleksandr Kilimnik
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- 2 posts
- Joined: Dec. 2013
- Offline
derrickAleksandr Kilimnik
But the basic idea is I need that sop solver noise to grow and I want red to be glued and the rest to start flying off, can anyone please help me with the workflow for this in 14?
Consider using a SOP Solver in /obj/dopnet1 to manipulate the gluetoanimation value. Attached is an updated example.
Thank you!
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