Hello,
I have modelled and animated a book that opens using polygons, i then have subdivided the geometry and textured it. Now the tricky bit, is there any way i can fix the texture maps to the subdivided model. My gut reaction is no i can't, and that i will have to texture before i animate it. Which means that the subdivide will screw up my textures, and animating after the subdivide is far to problematic.
Would appreciate any help
Cheers
Phill