Texture Mapping

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Hello,

I have modelled and animated a book that opens using polygons, i then have subdivided the geometry and textured it. Now the tricky bit, is there any way i can fix the texture maps to the subdivided model. My gut reaction is no i can't, and that i will have to texture before i animate it. Which means that the subdivide will screw up my textures, and animating after the subdivide is far to problematic.

Would appreciate any help

Cheers
Phill
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Sorry, I don't understand the problem. The Subdivide SOP will interpolate textures. So it doesn't matter when you animate.
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Yep you are absolutley correct. I just needed to make my UV's even first.

Thanks
Phill
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