House digital asset

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Hi, I'm currently trying to do an asset which allows the user to create an house proceduraly based on a set a curves. I've managed to create the walls, adding holes for windows and doors and creating the inside structure. But I'm struggling to find a way to make the roof and it's structure fully procedural, like in the picture below:
http://bimandbeam.typepad.com/.a/6a00d83453439169e20167691827d8970b-pi [bimandbeam.typepad.com]

And here is a file showing an example of roof I would like to achieve
Thank's in advance for your help.

Attachments:
House_roof_RnD.hip (118.8 KB)

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Some updates, finally found a way to create the base roof by using the building footprint, was simply to create a polyexpand2d node after the building roofprint and use it to create the offset. I just need now to create the wood parts which supports the tiles.
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