chunky granular sim?

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hello…new Indie owner here!


im trying to use the “wet sand” shelf tool to produce the effect of a plant sprouting from the ground. its in a “deserty” area, but its not really sand.. dry reddish earth is a better description.

i want the ground to “break” open, and stick together in larger chunks, as earth does. (but with some smaller grains for detail too)

i dont think i can achieve larger chunks just with the clumping settings.. ive tried, but turning things up too much makes it look more like jelly than chunky earth.

id imagine i have to use a procedural map to drive the clumping or something? any suggestions?

many thanks, Robin.
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