Hello,
I'd like to render multiple flipbooks with the Wedge node.
I've tried using the OpenGL render node with wedges, but that forces me to render using a dark background, and I need to render with a light background.
I tried adding a light colored .jpeg into the Background Image slot, but only a small portion of my viewport was light, the rest is black.
Is there anyway to get a full-screen light colored background while using the OpenGL renderer?
Thanks,
Luke
Render Flipbook Quality Wedges
2690 2 2- Luke Letellier
- Member
- 240 posts
- Joined: April 2014
- Offline
- goldleaf
- Staff
- 4164 posts
- Joined: Sept. 2007
- Online
- Luke Letellier
- Member
- 240 posts
- Joined: April 2014
- Offline
That's a good idea! I actually had to work with a different method, as rendering on OpenGL over Hqueue wasn't working out (render slave has no head, and thus poor OpenGl performance.)
So I used a grid as a backplane, lit it quite brightly, and rendered with low-res Mantra node.
Good enough for these purposes, though your solution will probably be used at a later date! Thanks for sending it along.
So I used a grid as a backplane, lit it quite brightly, and rendered with low-res Mantra node.
Good enough for these purposes, though your solution will probably be used at a later date! Thanks for sending it along.
-
- Quick Links