Instance Point Lights ?

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Is it possible to setup instances in Houdini so upon load in Unreal they will generate Unreal Point Lights ?
/M

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There's no easy way to do it at the moment. But this has been asked before so I'll bump the priority on this RFE.
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Great ! my little project realy needs it
/M

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And if your wondering why this is a screenshot from Houdini Engine skyscrapers I am doing in Unreal.

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Houdini_Tower_05.jpg (1.2 MB)

/M

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Cool! I can see why you'd want instanced lights.
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Yeah it would be great, is it a hard thing to implement ? I mean, and it might be a hard question to answer, but how far into the future might it be ?
/M

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Sorry, can't say for sure when we'll get to support lights in Houdini Engine.
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Ah what a shame, have to place thosands of lights manually instead
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Instancing lights does work in Unity though.
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Aaah you evil evil ! already spend so much time learning how Houdini Engine works with Unreal It's looking like this now.

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Houdini_Tower_09.jpg (208.0 KB)

/M

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Wow, looks awesome!
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Thanks, I've also sort of come to the conclusion that probably ‘Use Emissive for lighting’ would be even better if it worked than point lights, and perhaps easier ? But obviously point light's would be awesome to.
/M

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Here is some more inspiration for Point Lights and Emissive lighting support in Unreal HE

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Houdini_Tower_12.png (3.0 MB)

/M

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You should try our new website's gallery feature, here: http://www.sidefx.com/gallery [sidefx.com]
…if you haven't already.
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damian
You should try our new website's gallery feature, here: http://www.sidefx.com/gallery [sidefx.com]
…if you haven't already.

Oh yes I posted other things there, but since this is work in progress I will wait..either till im done or abodone it hehe Made alot of progress today.
Edited by MagnusL3D - July 9, 2016 18:56:04
/M

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Come to think about it, it would be very cool if I could besides point lights also generate reflection spheres

Here is a new pic.
Edited by MagnusL3D - July 10, 2016 14:40:01

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Houdini_Tower_14b.jpg (733.8 KB)

/M

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+1 for instancing lights in Unreal!!!
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