Instance collision geo

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hi, i'm having trouble making collision geometry for my instance objects. I've tried a few things. How to do?

i tried to use collision_geo group in a couple of different ways. Also, i tried to swap in geometry from my Unreal project that had collision already. Neither approach was successful.

I know i must be missing something super simple. help. thanks
Edited by twelveplusplus - Sept. 26, 2016 18:31:21
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It would help if you could describe the problem you're seeing in more detail. Are you not seeing any collision geometry being generated at all? Uploading an hda if possible or at least some screenshots would help as well.
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oh, hey thanks, i actually figured it out. I need to select “Use Complex Collision as Simple” under “Houdini Generated Static Mesh Settings->Collision Complexity”and then rebuild the asset. No more falling through the floor! woo hoo


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