Houdini Engine 16 plugin for Unreal Engine 4.15?

   3534   5   1
User Avatar
Member
90 posts
Joined: March 2009
Offline
Just curious if you'll be posting an updated Houdini Engine 16 plugin for the latest Unreal Engine (Mac).
Edited by cgbeige - Feb. 21, 2017 18:29:57
User Avatar
Member
40 posts
Joined: Feb. 2015
Offline
Look here:

https://github.com/sideeffects/HoudiniEngineForUnreal [github.com]

Be sure to change to Houdini 16, Unreal 4.15 branch
Edited by Mike K - Feb. 23, 2017 10:41:16
User Avatar
Member
402 posts
Joined: March 2013
Offline
4.15 support should come in the next daily build of Houdini 16 (today or tomorrow).
User Avatar
Member
2 posts
Joined: Jan. 2017
Offline
Hi, is there yet plugin for UE4.15 when using Houdini 16? Daily build page is still showing the official version as the newest. I didnt manage to get that github-version working. Made C++ Project in UE4 and it tryed to build the needed files from those github files, but failed. I wouldnt want build whole UE4.

I have UE4.15 installed on different drive than earlier UE4 builds if it affects.
User Avatar
Member
2 posts
Joined: Jan. 2017
Offline
I installed the latest day build 16.0.576 and got plugin from github above. Can now use hda in UE4, but when pressing play in editor. Got this crash:

LogWindows:Error: UE4Editor-HoudiniEngineRuntime.dll!UHoudiniAssetParameter:erialize()
LogWindows:Error: UE4Editor-HoudiniEngineRuntime.dll!UHoudiniAssetParameterToggle:erialize()
User Avatar
Staff
171 posts
Joined: Sept. 2016
Offline
Hi,

Sorry for the late reply, that issue was fixed in 16.0.577.
You should be fine with the latest 16 version.
  • Quick Links