Ocean and FLIP-simulation

   1467   0   1
User Avatar
Member
18 posts
Joined: Feb. 2017
Offline
Hi everyone!

I am completely new to Houdini and have a few questions about Ocean and FLIP.

In the attachment you can see a simple “boat” with a FLIP (Guided Ocean Layer) connected to it, combined with a “Small ocean surface” from the shelf.

1. How would I go about blending the FLIP and the Ocean ?

2. The default shader for the FLIP-sim does not seem to have any “foam” on the top of waves like the “surface” does. Adding Whitewater does create “foam” spray around the “boat”, but how would I go about getting foam on the wave-tops of the FLIP-sim ?




Thank you in advance !

Attachments:
help.jpg (891.0 KB)

  • Quick Links