Hey all I'm quite new to houdini so please bare with me.
Is there a way to use an audio output from chops to change the position of a particles?
Can I do that by using a pop vop? If so, how can I import my chops output in there and add it to the position of my particles?
Is there maybe a better solution for that?
Thank you!
Audio affecting particle position
1476 2 1- ioancult
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- sl0throp
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Personally, I would do it post particle simulation unless you needed it to be in the sim. Write your Particles to disk and use an attribute vop or a wrangle to affect the particle in whatever way you want through an expression that either drives an attribute or gets fed into a parameter on the vop.
chop(“../path_to_my_chop/chan1”) - you will have to verify what channel the data is being written to.
chop(“../path_to_my_chop/chan1”) - you will have to verify what channel the data is being written to.
- ioancult
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