Hello,
in my scene I try to continuously wrap a piece of cloth around a geometry but the cloth doesn't stabilize and starts to jitter. I tried different cloth setting, changed stiffness and damping and increased the substeps but I can't get rid of the jitter. Has anyone experienced the same behaviour? What are the crucial settings to get the mesh static? Is it possible to exclude some points/edges from the clothsim based on conditions?
Any hints or tips on this matter would be very appreciated. Here is an image and a scene file for better understanding of the issue.
Thanks in advance.
Issues while wrapping cloth around tube
3152 3 0- Xue_Yue
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- Enivob
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Yep, I agree, the Cloth solver is broken. You may want to submit this file to support@sidefx.com as a bug. There does not seem to be a fix for this at this time.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- Xue_Yue
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- 56 posts
- Joined: June 2016
- Offline
- Xue_Yue
- Member
- 56 posts
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