Issues while wrapping cloth around tube

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Hello,

in my scene I try to continuously wrap a piece of cloth around a geometry but the cloth doesn't stabilize and starts to jitter. I tried different cloth setting, changed stiffness and damping and increased the substeps but I can't get rid of the jitter. Has anyone experienced the same behaviour? What are the crucial settings to get the mesh static? Is it possible to exclude some points/edges from the clothsim based on conditions?

Any hints or tips on this matter would be very appreciated. Here is an image and a scene file for better understanding of the issue.





Thanks in advance.

Attachments:
CLOTH_WRAP_TEST.hipnc (239.1 KB)

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Yep, I agree, the Cloth solver is broken. You may want to submit this file to support@sidefx.com as a bug. There does not seem to be a fix for this at this time.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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Hm, okay thanks Enivob.
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Hi, I just wanted to say that I did the setup now with POP-Grains which works much better.

Thanks
Edited by Xue_Yue - May 11, 2017 07:45:32

Attachments:
grain_wrap.hipnc (343.0 KB)

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