Exposing Curve in Digital Asset

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Hi all,

I created a Digital Asset to make a pipe along a curve. Now I´m asking myself if it is possible to edit the topmost curve sop from outside the asset.

I promoted the handle to the asset. That allowed me to move the curve points and to delete them with rightclick menue. But Shift-clicking outside to expand the curve just drops the handle, opposed to having the curve sop selected directly. Is there a way to promote the original behaviour?

I also worked with importing a usergenerated curve into my asset. It works, but with multiple pipes starts cluttering curve nodes all over the place.

Thank you for considering and any hints for doing this,

Schmauch
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Hello,

sorry for bumping up this old post, but I would also like to know how to expose a “curve parameter” for unreal engine 4.
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