Recently I've manage to build custom Unreal Engine with houdini plugin (basically Nvidia Gameworks merge).
In projects using thin version I can import HE assets but when I try to place them on the scene I've got this error:
Houdini Installation was not detected.Failed to locate or load libHAPIL.dll. No cooking / instantiation will take place.
On regular 4.17 it works fine.
I own Houdini Indie, now installed 16.5.268.
I'll appreciate any help, thanks in advance.
Failed to locate or load libHAPIL.dll - with custom Unreal Engine204 2 2
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