Hold the wall in place

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Hi everybody!
I'm doing some shatter tests, and i was wondering how to keep the wall in place while something hit that!I would like to see it shattering only in the collision area.I'm using Rbd make breakeble…

Thanks alot!
Carlo
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You'll need to make a glue constraint network to keep the pieces in place. Also by setting the active value of the pieces on the ground to 0, you'll allow the fractured wall to act more like an object that is constrained to the ground.

Explore the attached .hip file!
Edited by markinglevfx - Dec. 12, 2017 14:02:14

Attachments:
wall_rbd_constraints.hip (253.9 KB)

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