First post here. Hopefully I've found the correct place to ask such a question. I've created a very simple object (test geo) dropping and shattering effect. I'm pleased with how it appears in Houdini, but I would like to export it as .abc and render it in a different application.
I'm able to use File>Export Alembic or use a rop_alembic node to export an Alembic file. Issue is that a duplicate object (test geo) is in my scene. It doesn't appear as such in Houdini, but does when the Alembic is opened in both KeyShot and Blender.
I have a feeling the object that's appearing (that I don't want to appear) is the test geo in its original location before my transform node moved it off the (0,0,0) location in Houdini.
Any suggestions on how to export/include only the object (a single instance of the test geo) that I want.
Attached:
- how it appears in Houdini… correct
- how it appears in KeyShot… incorrect
Any suggestions? Thanks in advance if anyone's able to help.