Glitch in Fluid Simulation Cache

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Hey guys, I'm new to this forum and program but I am having trouble with the fluid simulation. So I am emitting a fluid from a rectangular prism and I find that when I change values such as viscosity in the flipfluidobject or even in the Emitters values under create_surface_volume when I run the simulation and change some values a glitch occurs, or so I think. When I change the value a few frames of yellow are left on the timeline and when I go back to the first frame of my animation the simulation will only continue from the yellow frames. Does anyone have any idea why this occurs? I've even tried deleting the cache in alt+shift+m

Thanks in advance.

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